There is an increasing trend of Japanese and anime-themed games gaining interest in recent years, especially in American and European regions.
Since 1959, published manga, broadcast anime, along with other staples of Japanese popular culture are already the inspiration of Japanese games. In 1983, together with the first home video games visiting market, games began to generate their particular manga, anime, cards, and character-product spin-offs, advancing the hybridization of these media. This trend continued into the 90s, and to this very day, anime will continue to exert a solid influence over Japanese game designers.
Relying on Japanese anime and manga, Japanese game art interests viewers due to the distinct appearance and feel, cultural nuances, as well as concepts. Anime art works on the more stylized aesthetic that liberates the animators from stringent adherence to depicting the real world. Its characters, in the terms of personality and appearance, are simplified and exaggerated, expressive and easy to comprehend. The styles vary from direct and simple to bizarre and flamboyant. By way of example, fairly to view oversized, expressive eyes in characters, with non-organic hair colors (green, blue, violet, etc.) to denote personality.
Because games industry grew, they ventured out into Japanese game art production, including characters, illustrations, backgrounds, animations, and much more.
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