There is an increasing trend of Japanese and anime-themed games more popular in recent years, particularly in North American and European regions.
Since 1959, published manga, broadcast anime, as well as other staples of Japanese pop culture happen to be the muse of Japanese games. In 1983, using the first home video games coming to market, games began to generate their particular manga, anime, games, and character-product spin-offs, advancing the hybridization of these media. This trend continued in the 90s, and to this time, anime is constantly on the exert a powerful influence over Japanese game designers.
Depending Japanese anime and manga, Japanese game art draws viewers due to its distinct appear and feel, cultural nuances, as well as concepts. Anime art works on the more stylized aesthetic that liberates the animators from stringent adherence to depicting the real world. Its characters, both in relation to personality and look, are simplified and exaggerated, expressive as well as simple to be aware of. The styles range from direct and easy to bizarre and flamboyant. As an example, it is common to find out oversized, expressive eyes in characters, with non-organic hair colors (green, blue, violet, etc.) to indicate personality.
Because games industry grew, they ventured out into Japanese game art production, including characters, illustrations, backgrounds, animations, and much more.
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